
Escape: Malice

A rebuilt episodic two-player escape-room horror experience rooted in fire, guilt, ritual and Jigoku.
Malice becomes Escape: Malice.
Escape: Malice is the rebuilt and expanded version of the game previously released as Malice. Existing owners receive the new version as a free update through the same Steam application.
The redevelopment introduces reworked networking, redesigned puzzle mechanics, new story scenes, improved audio and visuals, a new interface and extensive fixes—released through an episodic act structure.
EARLY 17TH-CENTURY JAPAN
The fire was only the beginning.
Beyond Kamakura, in a village left behind by the rise of the Tokugawa shogunate, lives Hana: a former miko whose trances allow powerful patrons to seek counsel from places other shamans fear to enter.
When a reckless intrusion ends with Hana's home consumed by fire, the village tries to bury what happened. Investigators disappear. A curse takes root. Centuries of guilt, punishment and malice begin folding the house, the village and Jigoku into one another.

REBUILT PUZZLE LANGUAGE
Separated by design.
- Information split in twoEach player receives different journals, symbols, sounds or spatial information. Progress depends on describing what the other cannot see.
- Synchronized ritualSeasonal fans, patterned knocks, lanterns and seals demand correct timing and a shared understanding of the clues.
- Observation over guessingFamily crests, Shogi movements, elemental offerings and purification rites reward careful exploration and deduction.
- A shifting prisonLater spaces behave like enormous mechanical trick boxes: one player's lever, dial or route can transform the geometry surrounding the other.
VISUAL ARCHIVE // REBUILT VERSION
House. Village. Jigoku.
Current development captures from Escape: Malice, showing its reworked environments, ritual objects, journal interface and cooperative puzzle systems.
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INCIDENT IMAGE 11 / OPEN FULL SIZE ↗FROM MALICE TO ESCAPE: MALICE
A stronger descent.
The new title preserves the identity of the original co-op horror game while rebuilding the experience around clearer communication, richer atmosphere and more purposeful interdependence.
- 2021Malice becomes a LEVEL UP KL SEA Game Awards finalist, Indie Pitch Top 10 finalist and Audience Choice nominee.
- 01Act One begins in Hana's ruined home, where two players reconstruct a ritual through split clues and shared discoveries.
- 02Act Two descends into a village of punishment, isolation and visceral spiritual horror.
- 03Act Three turns the environment itself into a colossal shifting mechanism controlled from both sides.
THE HOUSE REMEMBERS
Escape was never the end.
Follow the redevelopment of Escape: Malice and return to the curse through its existing Steam record.
