You might love this role if…
You notice every confusing prompt and celebrate when an interface disappears into the experience because it simply makes sense.
Responsibilities
- Map player flows, wireframes and interface states
- Design readable, atmospheric game interfaces
- Prototype and test usability with players and developers
What we expect
- Portfolio showing process, not only final screens
- Visual hierarchy and interaction fundamentals
- Comfort receiving feedback from multiple disciplines
How to apply
Send your CV, portfolio or relevant work samples, availability and the role you are applying for to our careers channel.
